API & Modding

Create custom content and extend Hytale

Documentation In Progress

We're building comprehensive modding documentation. Check back soon or follow our updates.

What Can You Create?

Custom Blocks & Items

Create new building blocks, weapons, armor, tools, and consumables with custom properties.

Creatures & NPCs

Design custom mobs with unique AI behaviors, attacks, and drop tables.

Biomes & World Gen

Create custom biomes with unique terrain, vegetation, and structures.

Game Modes

Build entirely new game modes like minigames, RPG systems, or competitive modes.

Hytale Asset Editor

The official Hytale Asset Editor is a powerful visual tool for creating mods without coding. It includes model editors, animation tools, block builders, and scripting support.

Model Editor

Create 3D voxel models for blocks, items, and creatures

Animation Studio

Animate models with keyframe-based animation tools

Script IDE

Write game logic using Hytale's scripting language

Quick Start Guide

Open Asset Editor

Launch from Hytale main menu → Tools → Asset Editor

Create New Project

File → New Mod Project, choose a name and location

Add Content

Use the visual editors to create blocks, items, or creatures

Test In-Game

Click "Play" to launch a test world with your mod loaded

Publish

Export your mod and share on the Hytale Hub

Resources